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护栏险停 · 雨后山路
Seedance 2.5 原作用雨后侧滑、护栏摩擦和突然静止制造悬念。替换车型与山路,保留五段拍点。
作者原视频 · 来自 X查看创作者原帖
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作者原始提示词
[Global Setting] 30-second cinematic sequence, 16:9, 4K, photoreal, raw practical car stunt realism. A narrow mountain road at dusk, wet asphalt after rain, a steep cliff with a metal guardrail on one side, a rock wall on the other. Mist drifts over the road. A dark green vintage sports car. Driver never visible, focus only on the car. No explosion, no CGI look, no text on screen. [0–2s] Handheld roadside camera. The car comes downhill too fast toward a sharp corner, headlights cutting through the mist, tires hissing on the wet road. [2–8s] The rear wheels lose grip. The car slides sideways toward the cliff edge, gravel shooting from the tires, water spraying. [8–15s] The camera follows, handheld. The car counter-steers, front wheels turning hard. The front bumper scrapes along the guardrail, sparks and metal screeching, the cliff drop just beyond. [15–22s] At the last second, the tires bite. The car snaps back, slides across the road and stops sideways, blocking both lanes. [22–30s] Stillness. Engine idling. Steam rises slowly from the hood. Behind the car, fog drifts up from the cliff. Hold. [Camera] Handheld roadside angle, slightly shaky, real and reactive, steady at the end. No cuts. [Audio] Engine revving, tires hissing, screeching skid, gravel spraying, metal scraping the guardrail, then sudden quiet: engine idling, ticking hot metal, dripping water, wind. [Consistency] Same car, same road, same dusk light. Realistic weight, physics and damage.查看作者发布的提示词
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根据作者原词精简至创作台长度限制,并加入可替换变量。
Create a 30-second photoreal practical-car-stunt-style sequence in 16:9. Vehicle: {{car}}. Location: {{road}}. Mist drifts over the road. The driver is never visible; focus only on the car. Maintain the same car, road and dusk light, with believable weight, traction and damage.
0-2s: From a handheld roadside camera, the car comes downhill too fast toward a sharp corner. Its headlights cut through mist and tires hiss on wet asphalt.
2-8s: Rear wheels lose grip and the car slides sideways toward the cliff edge. Gravel shoots from the tires and water sprays.
8-15s: The roadside camera reactively follows. The car counter-steers with front wheels turned hard. Its front bumper scrapes along the guardrail with sparks and metal screeching; the cliff lies just beyond.
15-22s: At the last second the tires regain traction. The car snaps back, slides across the road and stops sideways across both lanes.
22-30s: Hold still. Engine idles; steam slowly rises from the hood, and fog drifts upward from the cliff behind it.
One continuous roadside shot, slightly shaky and reactive, steady at the end. Audio: revving engine, hissing tires, skidding, spraying gravel and scraping metal, followed by idling, ticking hot metal, dripping water and wind. No explosion, CGI look, visible driver or on-screen text.02
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作者明确标注原作使用 Seedance 2.5,本模板继续使用 Seedance 2.5。原词明确要求 30 秒、16:9 和 4K,保留其时长与画幅;4K 仅是原提示词中的文字要求,不能视为已核实的生成规格。主帖另声明 1080 P;FxTwitter 媒体元数据报 1920×1080、30.08 秒,当前公开嵌入地址为 1280×720 变体;这些信息均不证明 4K 输出。本站推荐 720p 并开启原生音频来执行原词声音设计,二者不是经核实的原作设置。公开主帖与完整提示词均未要求上传参考图、首尾帧或参考视频;本适配采用文生视频,无需上传素材,但不据此宣称已核实作者实际输入。原词逐字保留,适配词单独加入变量;未在本站实测。
原帖文字记录
How close is too close? About this close. 30 seconds. A wet mountain road. A cliff. A guardrail. And a car that almost didn't make it. 🚗💨 Prompt first comment 👇 Made in @dreamina_ai with Seedance 2.5 1080 P #DreaminaCPP #DreaminaAI 1/2
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