穿过烟尘,一镜跟拍战地救援
作者原作标注Kling 3.0,本页为Seedance 2.5适配。一镜跟随疲惫士兵扶起同伴,穿过烟尘、障碍物与爆炸余波。
作者原始提示词
A battle-hardened soldier in mud-covered uniform, face exhausted but determined, gripping his rifle tightly, Sprints through a devastated warzone, helping a wounded ally up while explosions erupt around them, then pushes forward under heavy fire, Massive battlefield filled with trenches, burning vehicles, soldiers running in all directions, smoke and debris filling the air, Long continuous tracking shot weaving through explosions and soldiers, camera passing behind obstacles and debris, handheld vibration synced with shockwaves, desaturated war tones and volumetric smoke, raw immersive combat realism.查看作者发布的提示词
做同款使用的精简适配版 本站整理
根据作者原词精简至创作台长度限制,并加入可替换变量。
A battle-hardened soldier in a {{uniform}}, exhausted but determined, grips a rifle and sprints through a devastated warzone. The soldier helps a wounded ally stand while explosions erupt around them, then pushes forward under heavy fire. A vast battlefield surrounds them: trenches, burning vehicles, people moving in different directions, drifting smoke and airborne debris. Use a long continuous tracking shot weaving through the scene. The camera passes behind obstacles and debris to preserve immersive continuity, with handheld vibration synchronized to shockwaves. Desaturated war colors, volumetric smoke, grounded movement and raw cinematic realism. Focus on the rescue rather than wound detail. 10-second sequence.准备你的素材
原作Kling 3.0,本站提供Seedance 2.5跨模型适配,尚未实测。作者未公开参数日志,视频约10.04秒;推荐10秒、16:9、720p、文生视频和原生音频。原词无参考图依赖。 / Originally Kling 3.0, adapted to Seedance 2.5 without testing. The source provides no rendering log or reference-image requirement. Recommended 10-second, 16:9, 720p text-to-video and audio settings are not claimed as original settings. 原视频仅来源展示,本站尚未实测。 / The embedded original is source footage; this adaptation is untested.
原帖文字记录
🚨PromptShare🚨 Epic multiShot with with Kling 3.0 PROMPT A battle-hardened soldier in mud-covered uniform, face exhausted but determined, gripping his rifle tightly, Sprints through a devastated warzone, helping a wounded ally up while explosions erupt around them, then pushes forward under heavy fire, Massive battlefield filled with trenches, burning vehicles, soldiers running in all directions, smoke and debris filling the air, Long continuous tracking shot weaving through explosions and soldiers, camera passing behind obstacles and debris, handheld vibration synced with shockwaves, desaturated war tones and volumetric smoke, raw immersive combat realism.
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