CinematicNot yet tested
The Last Color · Abandoned Carnival
A Seedance 2.5 scene preserves one saturated red object in a gray abandoned carnival. Change the courier and keepsake while retaining the slow reveal.
Creator’s original video · From XView creator’s original post
01
The creator’s original prompt
[Global Setting] 30-second cinematic scene, 16:9, 4K, photoreal, post-apocalyptic. A ruined funfair at sunset under a colorless sky. Heavily desaturated, almost black and white. The ONLY saturated color in the entire video is one red foam clown nose. No dialogue, no music, no text on screen. [Character] A lone courier: worn hooded coat, cracked gas mask, a broken radio strapped to the chest. Moves slowly. [0–7s] Wide shot. The courier walks through the dead carnival. A frozen ferris wheel against the pale sky. Rotting prize booths hanging open. Gray stuffed animals dangling, soaked by rain. Weeds pushing through painted concrete. [7–13s] Tracking shot past peeling clown murals, their painted faces fading into blank surfaces. A loose game token rolls across the ground. [13–19s] Behind them, a carousel horse creaks forward on its own, slowly, without music. The courier turns, motionless. [19–26s] Inside a collapsed booth, the courier finds a cracked souvenir case. Through the glass: one bright red foam clown nose, vivid against the gray world. They pick it up. [26–30s] Close-up: the red nose resting in the courier's gloved palm, held like precious proof. Hold. [Camera] Slow, patient, steady movements. Wide shots, then intimate close-ups. No cuts. [Audio] Wind, distant creaking metal, broken radio static, the token rolling, the carousel's slow creak, glass cracking, then quiet wind. [Consistency] Same courier. Everything gray except the red nose. Patient dread, dead carnival wonder.View the creator’s prompt post
Adapted prompt for remixing STUDIO EDIT
Shortened from the original for the studio, with replaceable details.
Create a 30-second photoreal post-apocalyptic scene in 16:9. A ruined funfair at sunset under a colorless sky; everything is heavily desaturated, almost black and white. The ONLY saturated color is {{keepsake}}. Lead: {{courier}}. Keep the same lead and object throughout.
0-7s: Begin wide and move patiently with the courier through the dead carnival. A frozen ferris wheel, rotting prize booths, rain-soaked gray stuffed animals and weeds in painted concrete.
7-13s: Continue tracking past peeling clown murals fading into blank faces. A loose game token rolls across the ground.
13-19s: A carousel horse behind the courier slowly creaks forward by itself without music. The courier turns and freezes.
19-26s: Follow toward a collapsed booth and a cracked souvenir case. Through its glass, reveal the vivid red keepsake against the gray world. The courier picks it up.
26-30s: Move into an intimate close-up of the red keepsake resting in a gloved palm, held like precious proof. Hold.
One continuous shot without cuts; slow steady movement from wide framing to close-up. Patient dread and dead-carnival wonder. Audio: wind, distant creaking metal, broken radio static, the rolling token, the carousel creak, glass cracking, then quiet wind. No dialogue, music or on-screen text.02
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作者明确标注原作使用 Seedance 2.5,本模板继续使用 Seedance 2.5。原词明确要求 30 秒、16:9 和 4K,保留其时长与画幅;4K 仅是原提示词中的文字要求,不能视为已核实的生成规格。FxTwitter 媒体元数据报 1920×1080、30.08 秒,当前公开嵌入地址为 1280×720 变体;这些信息均不证明 4K 输出。本站推荐 720p 并开启原生音频来执行原词声音设计,二者不是经核实的原作设置。公开主帖与完整提示词均未要求上传参考图、首尾帧或参考视频;本适配采用文生视频,无需上传素材,但不据此宣称已核实作者实际输入。原词逐字保留,适配词单独加入变量;未在本站实测。
Original post record
The world lost its colors. Except one. Someone kept it safe behind glass. 🎪🔴 Prompt first comment 👇 Made with Seedance 2.5 @LumaLabsAI #LumaCPP 1/2
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