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Walk through a city paused in time

Originally shared for Seedance 2; this Seedance 2.5 adaptation translates the full JSON prompt into a slow walk through frozen people and airborne objects.

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Creator’s original video · From XView creator’s original post
01

The creator’s original prompt

1237 characters · Full original
{
  "shot": {
    "composition": "POV time-freeze with hands moving through frozen environment",
    "lens": "ultra-wide cinematic lens with subtle distortion",
    "camera_movement": "slow walk, precise hand movements, sudden time release burst"
  },
  "subject": {
    "description": "person moving while everything else is frozen mid-action",
    "wardrobe": "hands visible",
    "props": "frozen people, objects mid-air, suspended debris"
  },
  "scene": {
    "location": "busy city street",
    "time_of_day": "day",
    "environment": "people frozen mid-motion, objects suspended in air"
  },
  "visual_details": {
    "action": "walk through frozen crowd, move objects, sudden time resumes explosively",
    "special_effects": "time freeze particles, motion snap release",
    "hair_clothing_motion": "fabric still then snapping with time"
  },
  "cinematography": {
    "lighting": "clean daylight with sharp shadows",
    "color_palette": "natural tones with crisp contrast",
    "tone": "mind-bending, cinematic"
  },
  "audio": {
    "music": "slow ambient then explosive drop",
    "ambient": "silence then sudden chaos",
    "sound_effects": "time snap, object movement",
    "mix_level": "contrast silence and burst"
  }
}
View the creator’s prompt post
Adapted prompt for remixing STUDIO EDIT

Shortened from the original for the studio, with replaceable details.

First-person cinematic time-freeze scene in {{location}} during daytime. Ultra-wide lens with slight distortion. Only the protagonist's hands are visible. Everyone else is frozen mid-action, with objects and debris suspended in the air. Walk slowly and precisely through the crowd, using careful hand movements to reposition a suspended object. Keep clothes and particles perfectly still until the release. Then time suddenly resumes in an explosive snap: fabric whips back into movement and the street's action continues. Clean daylight, sharp shadows, natural colors and crisp contrast. Start with slow ambient music and near-silence, then contrast it with an abrupt musical drop, rushing ambience and time-snap sound. Mind-bending cinematic tone, 11 seconds.
02

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作者的完整JSON原词保留;本站纯文本适配使用Seedance 2.5,原作是Seedance 2,尚未实测。原词无时长,metadata约11.05秒;11秒、16:9、720p是推荐,音频开启对应原词声音设计。无需参考图。 / The complete original JSON is retained. This untested Seedance 2.5 version adapts a Seedance 2 example. Duration was not specified; 11 seconds follows the approximate media length. 16:9 and 720p are recommendations; audio follows the source sound design. No image required. 原视频仅来源展示,本站尚未实测。 / The embedded original is source footage; this adaptation is untested.

Original post record

🚨PromptShare🚨 POV time-freeze JSON PROMPT for Seedance 2 PROMPT { "shot": { "composition": "POV time-freeze with hands moving through frozen environment", "lens": "ultra-wide cinematic lens with subtle distortion", "camera_movement": "slow walk, precise hand movements, sudden time release burst" }, "subject": { "description": "person moving while everything else is frozen mid-action", "wardrobe": "hands visible", "props": "frozen people, objects mid-air, suspended debris" }, "scene": { "location": "busy city street", "time_of_day": "day", "environment": "people frozen mid-motion, objects suspended in air" }, "visual_details": { "action": "walk through frozen crowd, move objects, sudden time resumes explosively", "special_effects": "time freeze particles, motion snap release", "hair_clothing_motion": "fabric still then snapping with time" }, "cinematography": { "lighting": "clean daylight with sharp shadows", "color_palette": "natural tones with crisp contrast", "tone": "mind-bending, cinematic" }, "audio": { "music": "slow ambient then explosive drop", "ambient": "silence then sudden chaos", "sound_effects": "time snap, object movement", "mix_level": "contrast silence and burst" } }

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